Tools

Texture Optimiser

Downsizes oversized textures in YTD and YDR files so your server stops throwing oversized asset warnings and players see less texture loss.

10 cr · Start free with 25 credits

How it works

01

Drop your files

YTD, YDR, YFT, YDD or a ZIP with up to 60 files – every texture shows up with preview and size.

02

Pick sizes

Set the max size for textures and normal maps, override single textures if needed.

03

Get smaller files

Same file names, clean mipmaps, compressed formats – ready to use.

Questions

Will I see a difference in game?

Hardly at 1024 px for regular textures. Most textures in packs are far bigger than the screen ever shows.

What happens to uncompressed textures?

They can be converted to DXT1/DXT5. That often saves 75 % of the memory.

Are models changed?

No. Only the embedded textures are replaced, geometry and shaders stay untouched.