Changelog

What’s new

Tools, fixes and improvements as they ship.

New tool: Packer – and editing like in Blender

  • Packer: combine any number of vehicle, clothing or model resources into a car pack, clothing pack or model pack, with conflict checks and merged metas
  • Vehicle Editor: new Edit mode with vertex, edge and face selection, G/R/S, proportional editing and delete
  • Texture size 720 available in every tool
  • Prop Creator and AI Prop: textures and collision are now embedded correctly

All 10 tools are live

  • Vehicle Editor: remove parts, badges and materials with a click – every LOD and the _hi.yft follow along
  • Livery Mapper: paint liveries, even for cars without a livery slot, with a library of original emergency vehicles
  • ELS to Non-ELS: native sirens with a live preview of the flash pattern and a ready carcols.meta
  • Tattoo Creator, Clothing Textures, Weapon Skins, License Plate Creator and Texture Optimizer
  • AI Prop Creator: one image to a textured, spawnable prop

MTS Studio is live

  • Prop Creator: GLB, glTF, FBX, OBJ, STL, PLY and DAE to YDR + YTYP
  • Real collision (box, convex or mesh) and automatic LODs
  • DDS textures with mipmaps, ready resource with spawn command